Past 2 Present Keeper League Rules
SECTION 1. LEAGUE STRUCTURE
The league will have two divisions. Each division shall consist of 5 teams. Each team will be run by an active owner. The league will expand to 12 teams (6 teams per division) during the 1915-16 off-season period.
SECTION 2. LEAGUE SEASON REPLAYS
A. SALARY CAP
There will be a 100 million dollar salary cap for the duration of the league. The total of all player salaries on each team cannot exceed 100M at any time.
B. ROSTER SIZE
All teams must have a minimum of 30 players, but no more than 35 players by the beginning of the season; usage is currently 120%. 1910 will first season will be the first season when 35 players becomes mandatory. (08-9 Off-Season Post #19RM) Owners shall submit lineups, depth charts, pitching rotations, bullpen roles and managerial profiles to the league commissioner. Teams will not be required to farm players. Any player may be on a team's active roster, but unless they fulfill playing time requirements they may not be used in a lineup or pitching chart. Once the season has started, it shall be permissible for a team to have more than 35 or less than 30 men on their roster. This situation could result from a 1 for 2 trade; adding an additional player(s), etc.
The season will be 162 games in length. The commissioner will run two 10 game sims per week until reaching game 150. The final two sims will be played as two separate 6 game sims. Game results and injuries are reported after each sim. These results will be accompanied by team pitching reports, team batting reports, league batting leaders and league pitching leaders. Owners may change their lineups, rotations, put injured players on the disabled list, change manager profiles or take other such actions by advising the commissioner via a post on the current season’s roster thread. Alternatively, if an owner has the Diamond Mind Game, he may make any adjustments to lineup, rotation, profile, promotions/demotions to the farm in the game and email the appropriate file to the commissioner. AT NO TIME WILL ANYONE USING THE DM GAME RELEASE PLAYERS OR SIGN FREE AGENTS! These actions MUST be done by the commissioner to prevent corrupted data. Owners using the game will inform the commissioner of their intent to release a player or sign a free agent via post on the season thread or email. The commissioner will then make these adjustments in his (commissioner’s) master data base, and the appropriate file will then be sent to the manager.
D. PLAYING TIME LIMITS
1. Maximum playing time limit: During the course of a simulated season, any batter exceeding 120% of their real life Plate Appearances or pitcher exceeding 120% of their real life Batters Faced will be ineligible for further play during that season, but will remain eligible for the playoffs. Starting with the 1910 season, the league will adopt a maximum of 110% usage amount for all players.
2. Minimum playing time limit: Players with less than 100 PA or BF in real life for the particular season being played will be eligible to play only as injury replacements. These players will be permitted on the active roster; however they may not be assigned to a starting lineup or pitching chart assignment.
1. At the end of the regular season, the division winners will play the 2nd place division team in a 7 game Division Championship playoff series, with the winners then playing the each other for the World Series championship in a 7 game series. Home field will go to the team with the best record. Playoff format for both rounds will be 2-3-2 (H-H-A-A-A-H-H).
2. If at the end of the regular season, there is a tie for first place, then the team with the best head-to-head record will be considered the league winner and will have home field advantage. 2nd tie breaker will be run differential and then overall record against the league. In the case of a tie between more than 2 teams, head to head will not be used and the first tie breaker will be run differential, followed by league record. Home field advantage for the World Series will alternate between leagues each season.
3. Any time a tie in the standings effects whether a team will be in the playoffs or not, a one game playoff will take place to determine the winner.
SECTION 3. OFF SEASON ACTIVITIES
All off season activities occur per a schedule posted by the commissioner: (Sequential Listing)
A. DORMANT PERIOD/OFF-SEASON THREAD
Immediately following the conclusion of each season there will be a scheduled dormant period. No player movement (trades) will be allowed during this time. Once the off-season thread has been started by the commissioner, trades may be proposed, made, and posted at any time.
B. TEAM OWNERS POST CURRENT ROSTERS
Each owner will submit their roster including NON-TENDERS, RETIREES, and FA (RFA and URFA). Non-tendered players (players who are under their original rookie contract who will not be offered a new contract) must be identified PRIOR to the first draft activity of the season.
C. RESTRICTED FREE AGENT (RFA) AUCTION
1. Acquisition of player RFA rights: A player acquired during the Rookie Draft who completes their initial contract of 7 years ENTIRELY on the team that drafted them is eligible to become a Restricted Free Agent (RFA). A list of restricted free agents will be posted in the Off-season thread by the commissioner along with a schedule for bidding times. RFA rights are only acquired in this manner for players.
2. Loss of player RFA rights are explained in Section D4.
3. The date, time and procedure for bidding for the rookie draft shall be set by the commissioner in a post to the offseason thread.
4. RFA Draft Process:
a) The RFA’s owner will place an initial bid (this will include contract length). This initial bid makes that player eligible for the RFA bidding process. If a player is RFA eligible, but does not receive an initial bid from their team, then they will become an unrestricted free agent.
b) After the initial bid by the RFA’s owner, the other owners will have the chance to place Topping bids on the RFA players (these bids submitted in blind fashion to the commissioner will include a contract length of up to 5 years.) The league commissioner will submit their list to another owner. Bids must be at least 1M in value greater than the TOTAL value of the RFA owner’s initial bid (Total value of the contract equals the proposed salary times number of seasons)
c) As the bids are blind, a tie in the amount of the blind bid will go to the team with the shorter contract duration. If bids are equal, the winning bid will be the team with the worse record during the previous season.
d) After announcement of the winning bids, the original RFA owners will have 48 hours to match any bids. An original RFA owner’s team that matches the RFA bid maintains control of that player.
Example of RFA bidding process:
STEP 1: Initial RFA Bid by current RFA rights holder
Nolan Ryan: 4yr @ 3M x 3 years for a 12M total contract value
STEP 2: Topping Bid process
Possible contract offers include shorter, the same or longer duration than the RFA owner’s proposal. Remember that your bid MAY decrease or increase the number of seasons, but the TOTAL amount of the contract must be at least 1M more than the initial RFA bid.
Nolan Ryan: (Some Potential Topping Bids)
1. 3.25M x 4 years = 13M or
2. 3M x 5 years = 15M or
3. 4.25M x 3 years = 13M
4. 15M x 2 years = 30 M
5. 18M x 1 year = 18M
STEP 3: Matching Bid process
Possible counter contract offers include shorter, the same or longer duration than the Topping Bid proposal. A match of the bid by the current RFA owner
Based upon topping bid option ONE chosen: 3.25M x 4 years = 13M
1. 3.25M x 4 years = 13M
2. 4.5M x 3 years = 13.5M
3. 3.25M x 5 years = 16.25M
e) HISTORICAL REFERENCE: The owners made a compromise during the initial 1901 draft that allowed players taken in the first 2 rounds to be eligible for RFA status IF the owners announced it at the time of the pick, and they could only be signed for 5 years at that time.
D. ROOKIE DRAFT
1. The date, time and procedure for bidding for the rookie draft shall be set by the commissioner in a post to the offseason thread. The draft clock is has time limits as follows: 24 hours for round 1 and 12 hours for all subsequent rounds.
2. Players who debuted in the real major leagues in the upcoming replay season will be drafted through a Rookie Draft. Only players who made their first major league appearance in the coming season are eligible for the Rookie Draft. The order of the first round of the draft will be set by a lottery of the 4 teams with the worst records. The worst record in team will get 10 tickets, the 2nd worst team will receive 7 tickets, the 3rd worst will get 5 tickets and the 4th worst will get 2 tickets. (In the event of a tie for the 4th worst record - all teams tied for that spot will be entered to the lottery and ticket distribution will be adjusted)
3. All rookies will be assigned a 7 year contract. An owner may opt out of a rookie contract at the beginning of a season by non-tendering that player.
4. An owner holds a player’s RFA draft rights once they are drafted as a Rookie. Any transaction involving a drafted rookie that takes place prior to the start of the URFA draft will includes the rookies RFA draft rights. Once the URFA draft process begins, any trade involving a rookie will void their RFA draft rights, and they will become an un-restricted free agent after 7 seasons. (06-07 Off-season #139)
a) If a player DOES NOT PLAY in the majors for a period DURING their rookie contract, BUT later returns they will be treated as an RFA of the original drafting franchise IF not previously released by that franchise. The franchise that owns the rookie’s contract MUST continue to pay the contract salary during all 7 years of the rookie contract to maintain RFA rights.
b) If a player DOES NOT PLAY in the majors for a period FOLLOWING their rookie contract, BUT later returns the original drafting franchise may opt to pursue an RFA contract in the following manner. The franchise that owns the rookie’s contract follows the RFA bidding procedure. The bids must include any years NOT played. Ex: Player Drafted 1945, goes to minors in 1950; returns to league in 1956. Draft team elects to pay rookie contract through 1951 (Year 7). Player eligible as RFA in 1952. Club that wins RFA proposal must pay each year of contract whether RFA plays or not.
c) Federal League stats do not count as part of a player’s MLB time and are not eligible for use in this league. Years spent in the Federal League are treated in the same fashion as other situations where the player did not play MLB for the season.
5. Rookie Draft Order:
1. Lottery Winner (4 worst team records enter lottery)
2. Lottery runner up
3. Lottery 2nd runner up
4. Lottery 3rd runner up
5. 8th place team (1917 onward)
6. 7th place team (1917 onward)
7. 6th place team
8. 5th place team
9. Playoff team that lost to p2pkl WS runner-up
10. Playoff team that lost to WS champion
11. p2pkl World Series runner-up
12. p2pkl World Series champion
Rookie salaries will be automatically based on the draft position that they are selected.
Rookie pay structure will be as follows:
16-20 (16-24 – 1916 onward): 750K
3rd round: 500K
4th round: 250K
E. UNRESTRICTED FREE AGENT AUCTION
1. One year minimum on contracts
2. All free agents are eligible to be signed for up to 5 years. Contract length can be announced at time of signing or later in the URFA process, but must be announced by the end of the FA auction period.
3. Only active players can be signed as a FA. Once signed a player can become inactive and a team can hold their rights for the duration of the contract.
4. URFA Draft Process:
a) Preliminary bidding round: 48 hours; owners may bid any amount with minimum 250k bid increment to subsequent bids; official Preliminary round bid list posted at completion of round
b) 250K Round – new bids accepted with minimum raise of 250K from posted Preliminary round bid; owners may bid any amount with minimum 250k bid for players not previously bid upon. Upon the end of the 250k round, an official list of players from the Preliminary round who receive NO new bids posted; these players are signed at the Preliminary round bid price. Official list of players moving to 500k round posted.
b) 500k Round - new bids accepted with minimum raise of 500K from posted 250k round bid; owners may bid any amount with minimum 250k bid for players not previously bid upon. Upon the end of the 500k round, an official list of players from the 250k round who receive NO new bids posted; these players are signed at the 250k round bid price. Official list of players moving to 1M round posted.
c) 1M Round - new bids accepted with minimum raise of 1M from posted 500k round bid; owners may bid any amount with minimum 250k bid for players not previously bid upon. Upon the end of the 1M round, an official list of players from the 500k round who receive NO new bids are signed at the 500k round bid price. Official list of players moving to the BLIND BID round posted.
d) BLIND BID round - Each owner may submit a list of bids for players still active in the auction (which must be at least 1M higher than the highest bid going in). The highest bid gets the player. In the case of a tie during blind bidding the winner will be the owner who had the worst record the previous season. Teams will submit 2 lists of blind bids - A minimum and a maximum list. The Max list will be permitted to exceed the teams 100M total salary, and must be prioritized. This list will be utilized if there are multiple bids on a player. If the owner is the sole bidder on a player, the team owner’s minimum list will be used.
5. At no point during the free agency period may a team exceed 35 active players on their roster. Players who do not play in a season in real-life will not be counted as active players for this purpose.
6. At no point in the free agency period may a team release a player who is under contract.
7. Teams that opt to release a Free Agent prior to completion of the FA’s contract continue to pay the contracted salary whether OR NOT the player is signed by another franchise. (06-07 Off-season #162)
F. OVERBID PENALTIES
1. If an owner exceeds the 100 million salary cap in the course of ANY Off-season auction their highest bid will be disallowed and the player they bid the most on will be lost to them (the owner cannot have the player he bid the most for). The owner will also have a 5M reduction in salary cap imposed upon his team for the subsequent season (Example: An owner’s overbid occurs during 61-62 offseason; the penalty would be enforced in 1963). If multiple bids must be rescinded to get under the cap then the reduction will be 5M for each bid that is in violation.
2. Any player(s) for whom a bid is disallowed due to cap violations will cause the current high bid to revert to the highest bid of the second place bidder UNDER the bid that resulted in the cap violation. If the second highest bidder has insufficient funds to continue bidding or no longer desires the free agent their bids will be cancelled to the level of the third highest bidder’s highest bid. The third highest bidder will follow the same procedure; this process will continue until a bidder advises ongoing interest in the free agent.
3. Any player(s) WON in a round by an owner that results in their team exceeding the 100 million dollar salary cap win shall have the win disqualified and the current bid value for the free agent shall be determined per #2. The free agent will move to the next bidding round
4. The owner exceeding the 100 million salary cap may not place further bids on the free agents that result in the excessive bid for the duration of the auction.
5. If a new manager takes over a team that is due to have a salary cap penalty imposed due to the above, the penalty shall be rescinded.
G. ADDITIONAL PLAYER SIGNINGS
After the RFA auction, Rookie Draft, Unrestricted Free Agent Auction and Blind Bid Free Agent Auction, any team may sign any remaining player at the minimum wage (250K). Teams may only sign enough players to put them at 30 (35 – 1910-1916; 40 - 1917+) players. Any team that is already at 30 (35 – 1910-1916; 40 - 1917+) players must wait until the season begins to add more players. Should two teams put in a claim for the same player at the same time, the player will be awarded to the team with the worst record at the time of the claim.
H. FULL ROSTER
1. At the conclusion of this entire process, every team must have 30 (35 – 1910-1916; 40 - 1917+) players under contract. Teams have the option of including players who did not play in real life, but are under contract, to reach this total. Any team with less than a full 30 (35 – 1910-1916, 40 - 1917+) man roster will have 250K in salary assigned to each vacant roster spot.
2. At no time during this process may a team exceed the 100 Million dollar salary cap. The owner will have a 5M reduction in salary cap imposed upon their team for the subsequent season if the salary cap is exceeded.
3. If a new manager takes over a team that is due to have a salary cap penalty imposed due to the above, the penalty shall be rescinded. The new manager will be allowed to perform any necessary roster cuts to meet roster requirements without exceeding the salary cap.
Submit lineups, pitching assignments and managerial profile to the commissioner prior to the start of the season. Owners may submit updates to the commissioner prior to sims during the season.
SECTION 4. FREE AGENCY
A. Players will be eligible for free agency following their seventh season (i.e. the rookie class of 1902 will be free agents for the 1909 season; class of 1903 will be free agents in 1910, etc). These players will classify as a RFA or FA based upon the definitions set forth in the RFA rules section.
SECTION 5. STADIUM MOVES
An owner gets one free stadium move per decade, but moves may also be made with a change of ownership or if your stadium went inactive in real life. When a stadium becomes inactive, the franchise affected by the closure has first draft of the stadium the real-life franchise moved to historically. Ex: Columbia Park closes after the 1908 season; the franchise playing in Columbia (Philadelphia Athletics) shall have first draft of Shibe Park in 1909. Any stadium move requests not covered by this section shall be dealt with on a case by case basis and may result in a salary cap deduction to pay for the move.
SECTION 6. UNRATED PLAYERS
Every owner is expected to fill their roster with enough plate appearances to have a player rated at each position available for every game. Some exceptions have always been allowed. You may ONLY use a player at a more difficult spot than they are rated at if he has recent experience at that position. Moving a centerfielder to a corner is never a problem. If you best 2 corner outfielders both played only the same corner in real life you can shift one of them. A SS can cover 2B or 3B. Pretty much anybody can play first base. What is not allowed is moving a player up the defensive spectrum to cover a spot he is unrated at. Example of an exception: Rico Petrocelli was the Red Sox regular SS in 1970. The Red Sox moved him to 3B in 1971, he did not play SS and has no rating at the position. You opt to sign him as free agent in the 70-71 off-season with plans for him to play SS. It was perfectly reasonable for him to play SS at some level but this should be cleared with the commissioner prior to drafting the player for that purpose.
SECTION 7. TRADES:
A. Teams may trade players during the off-season (after completion of the post-season play) AND posting of the Off-season thread by the commissioner.
B. Teams may trade during the season until execution of the yearly season trade deadline set by the commissioner.
C. All trades must have compensation from all parties involved. (players, draft picks or a combination of both)
SECTION 8. LEAGUE EXPANSION
1916 will be an expansion season; 2 teams will join the league - one in each division.
A. Expansion draft:
1. The draft shall occur AFTER completion of the RFA auction, immediately prior to the Rookie Draft.
2. Each established team may protect up to 7 players.
3. The 2 expansion teams will make alternating picks (Initial Pick chosen by lottery winner). Each expansion team will draft a total of 15 players (1906-07 off-season post 106).
4. When an established team has a player selected from their roster, the affected established team may protect up to three additional players.
5. After three players have been selected from an established team’s roster, no further players may be chosen in the expansion draft from that team.
B. 1916 Rookie draft:
1. The expansion teams will have the first two picks in each round of the rookie draft. Picks will alternate between the two teams in each round.
2. The expansion team that selects 2nd in the expansion draft will have first pick in the first round of the rookie draft.
SECTION 9. AMENDMENTS TO RULES
These rules may be amended at any time by a majority vote of active owners. All rule verbiage post vote for amendment shall be reviewed by the commissioner prior to their entry into the official rules document in post #1 of this section.