Past 2 Present Keeper League Rules
Past 2 Present Keeper League Rules
1. LEAGUE STRUCTURE
There will be 12 teams, with two leagues. Each league shall consist of 6 teams. Each team will be run by an active owner.
2. LEAGUE SEASON REPLAYS
A. SALARY CAP
There will be a 100 million dollar salary cap for the duration of the league. The total of all player salaries cannot exceed this limit at any time.
B. ROSTERS
After all player raises/nontenders/signings (See # 3 ), each owner will pick a 25 man active roster. Owners shall submit lineups, depth charts, pitching rotations, bullpen roles and managerial profiles to the league commissioner. Players on the team but not on the active roster will be assigned to the “farm”. Once the season has started, it shall be permissible for a team to have more than or less than 35 men on their roster. This situation could result from a 1 for 2 trade; adding an additional player(s), etc.
- Addendum (During seasons 1901-1904 teams will not be required to farm players. Any player may be on a team's active roster, but unles they fulfil playing time requirements they may not be used in a lineup or pitching chart.
C. GAMES
The season will be 156 games long until expansion. We will run two 10 game sims per week. Game results and injuries are reported after each sim. Normally these results will be accompanied by either team pitching reports, team batting reports, league batting leaders or league pitching leaders. Owners may change their lineups, rotations, put injured players on the disabled list, change manager profiles or take other such actions by advising the commissioner via a post on the current season’s roster thread. Alternatively, if an owner has the Diamond Mind Game, he may make any adjustments to lineup, rotation, profile, promotions/demotions to the farm in the game and email the appropriate file to the commissioner. AT NO TIME WILL ANYONE USING THE DM GAME RELEASE PLAYERS OR SIGN FREE AGENTS! These actions MUST be done by the commissioner to prevent corrupted data. Owners using the game will inform the commissioner of their intent to release a player or sign a free agent via post on the season thread or email. The commissioner will then make these adjustments in his (commissioner’s) master data base, and the appropriate file will then be sent to the manager.
D. PLAYING TIME LIMITS
1. Maximum playing time limit: During the course of a simulated season, any batter exceeding 110% of their real life Plate Appearances or pitcher exceeding 110% of their real life Batters Faced will be ineligible for further play during that season, excluding the playoffs.
- Addendum - playing time will be limited to 130% for seasons 1901-1903 and 120% for 1904
Minimum playing time limit: Players with less than 50 PA or BF in real life for the particlar season being played will be eligible only as replacements for a player at their position who goes on the DL. Players with less than 100 PA or BF will be eligible only as injury replacements and as September call ups. This will apply to each season going forward. Players with less than 100 PA/BF will not be eligible for the postseason under any circumstances.
E. PLAYOFFS
At the end of the regular season, the division winners will play the 2nd place division team in a 7 game playoff series, with the winners then playing the each other for the championship in a 7 game series. Home field will go to the team with the best record. Playoff format for both rounds will be 2-3-2 (H-H-A-A-A-H-H).
If at the end of the regular season, there is a tie for first place, then the team with the best head-to-head record will be considered the leage winner and will have home field advantage. 2nd tie breaker will be run differential and then overall record against the league. In the case of a tie between more than 2 teams, head to head will not be used and the first tie breaker will be run differential, followed by league record.
Any time a tie in the standings effects whether a team will be in the playoffs or not, a one game playoff will take place to determine the winner.
3. OFF SEASON ACTIVITIES
At the conclusion of each season there will be a scheduled dormant period. No player movement will be allowed during this time. After this period an offseason thread will be started. Once the offseason thread is put up, trades may be made and posted at any time. Additionally, the following activities will occur on a schedule posted by the commissioner:
A. RESTRICTED FREE AGENTS
Any player who has completed their initial rookie contract of 7 years (all with the team that drafted him) will enter Restricted Free Agency. A list of restricted free agents will be provided to each owner along with a schedule for when each player can be bid on. We will do a blind auction on these players. Every owner who wants to participate will submit a list of bids and contract length to the commissioner (the commish will submit his list to another owner). The result of the highest bids will be posted. The original team will have 24 hours to match bids and contract length on their players in order to maintain control of that player. Any player not matched will be awarded to the bidding team. Bidding ties will be awarded to the team with the worse record the previous season. Any player not bidded on may also be re-signed by the original team at this point for minimum wage, or released. RFA Bids may be anywhere from 1-5 years in lengh. Contract length can be announced at the time of signing.
A team that matches a RFA bid maintains control of that player. At the end of his contract he will be an RFA again.
B. NONTENDERS
Each owner will submit their list of nontendered players (players who are under their original rookie contract who will not be offered a new contract). Any player not listed as a nontender will be assumed to be remaining on the roster.
C. ROOKIE DRAFT
1. The date, time and procedure for bidding for the rookie draft shall be set by the commissioner in a post to the offseason thread.
2. Players who debuted in the real major leagues in the upcoming replay season will be drafted through a Rookie Draft. Only players who made their first major league appearance in the coming season are eligible for the Rookie Draft. The order of the first round of the draft will be set by a lottery of the 4 worst teams. The worst record in team will get 10 tickets, the 2nd worst team will recieve 7 tickets, the 3rd worst will get 5 tickets and the 4th worst will get 2 tickets. (In the event of a tie for the 4th worst record - all teams tied for that spot will be entered to the lottery and ticket distribution will be adjusted)
(All rookies will be assigned a 7 year contract. An owner may opt out of a rookie contract at the beginning of an season by non-tendering that player).
3. Draft Order will be determined as follows:
1. Lottery Winner
2. Lottery runner up
3. Lottery 2nd runner up
4. Lottery 3rd runner up
5. 8th place team
6. 7th place team
7. 6th place team
8. 5th place team
9. playoff team that lost to p2pkl runner-up
10. playof team that lost to champs
11. p2pkl runner-up
12. p2pkl champion
Rookie salaries will be automatic base on where they are selected.
Rookie pay structure will be as follows:
1-4: 3M
5-8: 2.5M
9-12: 2M
13-16: 1.5M
17-20: 1M
21-24: 750K
3rd round: 500K
4th round: 250K
FREE AGENT AUCTION
1) PFA and secondary auctions combined
2) No minmium years on contracts
3) All free agents will be eligible to be signed for up to 5 years regardles of salary. Contract length can be announced at time of signing.
4) Preliminary bidding runs for 48 hours with 250k bid increments; then
a) first official list of bids is posted - if not topped (still 250K) within 24 hours those players are signed
b) New free agent list is posted - if not topped at increments of 500K those players are signed
c) New free agent list is posted - if not topped in 24 hours at increments of 1M those players are signed
d) Blind Bid on all remaining players. Each owner submits a list of bids for players still active in the auction. Tge highest bid gets the player. in the case of a tie during blind bidding the winner will be the owner who had the worse record the previous season.
F. OVERBID PENALTIES
1. If an owner exceeds the 100 million salary cap in the course of either free agent auction their highest bid will be disallowed and the player they bid the most on will be lost to them (the owner cannot have the player he bid the most for). He will also have a 5M reduction in salary cap imposed upon his team for the subsequent season (for example, if the overbid occurred during 61-62 offseason the penalty would be enforced in 1963). If multiple bids must be rescinded to get under the cap then the reduction will be 5M for each bid that is in violaton.
2. Any player(s) for whom a bid is disallowed due to cap violations will be offered to the second highest bidder at their last bid price if they are still in a position to and want to sign that player. If the second highest bidder can't take the player or chooses not to sign the player then that player will be placed in the secondary free agent auction if the violation occurred during the Premium Free Agent Auction. The player will be made available to any interested owners via sealed bid if the violation occurs during the secondary free agent auction phase."
3. If a new manager takes over a team that is due to have a salary cap penalty imposed due to the above, the penalty shall not be imposed.
F. ADDITIONAL PLAYER SIGNINGS
After the Rookie Draft, Premium Free Agent Auction and Secondary Free Agent Auction, any team may sign any remaining player at the minimum wage (250K). Should two teams put in a claim for the same player at the same time, he will be awarded to the team with the worst record at the time of the claim.
G. FULL ROSTER
At the conclusion of this entire process every team must have 30 players under contract. Any team with less than a full 30 man roster will have 250K in salary assigned to each vacant roster spot. At no time during this process may a team exceed the 100 Million dollar salary cap.
H. LINEUPS
Submit lineups, pitching assignments and managerial profile to the commissioner. Season begins.
4. FREE AGENCY
A. Players will be eligible for free agency following their seventh season (i.e. the rookie class of 1902 will be free agents for the 1909 season; class of 1903 will be free agents in 1910, etc).
5. STADIUM MOVES
An owner gets one free stadium move per decade. Moves may also be made with a change of ownership or if your stadium went inactive in real life. Any stadium move requests not covered by this section shall be dealt with on a case by case basis and may result in a salary cap deduction to pay for the move.
6. UNRATED PLAYERS
--Every owner is expected to fill their roster with enough plate appearances to have a player rated at each position available for every game. Some exceptions have always been allowed. Moving a centerfielder to a corner is never a problem. If you best 2 corner outfielders both played only the same corner in real life you can shift one of them. A SS can cover 2B or 3B. Pretty much anybody can play firstbase. What is not allowed is moving a player up the defensive spectrum to cover a spot he is unrated at.
--You may ONLY use a player at a more difficult spot than he is rated at if he has recent experience at that position. For example, Rico Petrocelli was the Red Sox (and Gamblers) regular SS in 1970. The Red Sox moved him to 3B in 1971 and he did not play SS at all and was thus unrated at the position. He was a free agent that offseason and the Thunder signed him at kept him at SS. It was perfectly reasonable to assume he could still play there at some level (Craig also PMed the Commisioner before making the signing, which would be a good idea before you commit to any unrated player).
7. AMENDMENTS TO RULES
These rules may be amended at any time by a majority vote of active owners.
Last edited by rmadachik; 03-18-2013 at 08:12 PM.
Reason: elimination of franchise player rule and revision of RFA rules and explaination
Baseball statistics are like a girl in a bikini. They show a lot, but not everything. ~Toby Harrah
Bookmarks