
Originally Posted by
Wee Willie
I'd say a good cut-off point can be 1884, when seasons were finally over 100 games (112), and overhand pitching was allowed for the first time. This would also allow the great 1880's stars (Anson, Brouthers, Connor, Kelly, etc.) to still have a solid WARP1 season for the sim during their era while using a high enough sample-size of games.
The minimum games played rule could then be simplified to:
Non-catchers: must have played in 80% of team's scheduled games for the representative sim year
Catchers: must have played in 70% of team's scheduled games for the representative sim year
Pitchers: The previous minimums already decided upon can still apply.
It would be the drafter's responsibility to make sure they are picking an eligible year. Major strike years can still be excluded from the sim.
This is quite reasonable.
Rules post updated to reflect this change.
Last edited by Minstrel; 02-04-2007 at 04:46 PM.
"In the end it all comes down to talent. You can talk all you want about intangibles, I just don't know what that means. Talent makes winners, not intangibles. Can nice guys win? Sure, nice guys can win - if they're nice guys with a lot of talent. Nice guys with a little talent finish fourth and nice guys with no talent finish last." --Sandy Koufax
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