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Baseball Fever Policy

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This announcement describes the policies pertaining to the operation of Baseball Fever.

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This document was based on a similar policy used by SABR.

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If you were going to pick a best of era team for a tabletop game...

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  • If you were going to pick a best of era team for a tabletop game...

    Say you are going to play a tabletop season with the 16 original franchises and would pick teams between 1954 and 1972. If you had to choose, which years would you think would be better among these franchises? If you can do so, please explain why on your choices.

    Braves 1957 or 1958
    Dodgers 1955, 1963, 1965, or 1966
    Giants 1954 or 1962
    Pirates 1960, 1971, or 1972
    Reds 1961, 1970, or 1972
    Cubs 1969 or 1970
    Cardinals 1964, 1967, or 1968
    Yankees 1956, 1957, or 1961
    Athletics 1971 or 1972
    Twins 1965, 1969, or 1970
    White Sox 1959 or 1964
    Orioles 1966, 1969, 1970, or 1971

    I figure that there are some franchises where only one team really qualifies
    Phillies Phlop of 1964
    Red Sox 1967
    Tiger 1968
    Indians 1954

    note--no postseason stats or records are factored into these teams--this is solely based on regular season play. Also, teams' stats are normalized so that a .230 hitter in the 1968 season is worth about the same as a .260 hitter in an average year, and a pitcher that gave up a .230 batting average in 1968 is no better than a pitcher that gave up a .260 batting average in an average year.
    Last edited by wes_kahn; 01-01-2019, 01:32 PM.

  • #2
    1957 Braves
    1955 Dodgers
    1962 Giants
    1971 Pirates
    1970 Reds
    1969 Cubs
    1967 Cardinals
    1961 Yankees
    1972 Athletics
    1969 Twins
    1964 White Sox
    1969 Orioles

    It appears you are selecting teams based primarily on their pennant chances. For the teams where you listed multiple years, I selected the season where there was a significant advantage (offense or pitching) that was not offset. In some cases, it was a very close call but it others, I was mildly surprised. I used RC+ and wOBA for offense and FIP and ERA+ for pitching. YMMV.

    Whatever teams you choose, I will be interested to see the results of your sim. Sounds like fun.
    "It is a simple matter to erect a Hall of Fame, but difficult to select the tenants." -- Ken Smith
    "I am led to suspect that some of the electorate is very dumb." -- Henry P. Edwards
    "You have a Hall of Fame to put people in, not keep people out." -- Brian Kenny
    "There's no such thing as a perfect ballot." -- Jay Jaffe

    Comment


    • #3
      That is very interesting what you did to determine which teams you rate better. I was doing it the long way, by comparing each player at each position and then the probable pitching rotation and estimated relief pitching needs. In other words, while Team A may have had an overall better offense than Team B, when you actually construct a lineup, it could be that Team B has fewer holes in the lineup. What I am not 100% sure about is how much the game replicates actuality by allowing a team with two superstars and six average offensive players to maybe be better offensively than a team with eight above average players. The two superstars might have superior OPS and wOBA, but the team with eight above average players might have a better chance at avoiding making outs.

      The same holds true with the pitching. Whereas overall, one team may have a much better FIP than another team, it could be that one or two pitchers on the staff were superstars with the rest of the staff being average. The other team may be above average at every spot on the pitching staff. Because the two superstars can only start at most 75-78 games, their superior ability is useless in half of the games. On the other hand, the team with 10 above average pitchers can cover 100% of the innings pitched during that era. Head to head, the 2 superstar team might beat the 100% above average team 50 times out of the 77 games the superstars pitch, while the above average at every pitching spot might beat the 2 superstar team 50 out of the 77 times the superstars did not pitch. Overall, the 2 Superstar team might have better overall stats because in their wins, the games were not as close as when the above average team won their share of games.

      In past simulations, it has been mixed. Teams like the 1927 Yankees with offensive liabilities at catcher, shortstop and third base still scored 6 runs a game against the average pitcher and 5 runs per game against Lefty Grove pitching for the 1929 Athletics. Meanwhile, the 1934 Detroit Tigers were very consistent scoring 6 runs a game against the same teams. However, the Yankees were more likely to score 8-10 runs per game on some days and 3-4 runs per game on others, while the Tigers were more likely to score 4, 5, 6, or 7 runs per game. Because the Yankees pitching was actually excellent, and the Tigers' pitching was just a little above average, the 1927 Yankees average about 15 more wins in past simulations. FWIW, the 1929 Athletics can compete with the 1927 Yankees in these game sims. And, the 1929 Cubs have an even better offense than any of these teams, but a below average pitching staff.

      I will be playing the 1954-1972 season this year. I need to buy a couple of spiral notebooks for scorekeeping, and I hope to get started on about February 15 when pitchers and catchers report to Florida and Arizona.

      Comment


      • #4
        Check out these two threads:

        https://www.baseball-fever.com/forum...gration-league

        https://www.baseball-fever.com/forum...pansion-league
        .


        19th Century League Champion
        1900s League Champion
        1910s League Champion

        1930s League Division Winner
        1950s League Champion
        1960 Strat-O-Matic League Regular Season Winner
        1960s League Division Winner
        1970s League Champion
        1971 Strat-O-Matic League Runner Up
        1980s League Champion
        All Time Greats League Champion

        Comment


        • #5
          SavoyBG, you are the reason I slept very little last night. I perused your two links and thoroughly enjoyed the content. If I had enough money to spend frivolously on buying entertainment, I'd for sure purchase as many Diamond Mind teams as possible and probably become a hermit and stay inside playing entire seasons before losing total sense of reality and becoming a Walter Mitty clone.

          It's a little sad for me that baseball between 1946 and 1972 on a computer or board game is more entertaining than the real thing in 2019. For me, having pitchers that can start on 3 days (sometimes 2 days rest), have a combination of players like Harmon Killebrew, Maury Wills, Roberto Clemente, and Mark Belanger, mixed with pitchers like Sandy Koufax, Warren Spahn, Robin Roberts, and Hoyt Wilhelm, and a variety of teams like the Bronx Bombers, the Go-Go Sox, The 1-0 Dodgers, and the 200+ HR Reds makes for a much better game than having 30 teams that play for 250 homers and 10K pitching per game.

          As Whitey Herzog stated it so well, there is nothing more exciting than having a close play at home plate, especially late in the game. When a player homers, he jogs around the bases. The ball goes into the seats, and there is no mystery. When a sharp hit forces a fielder to race to the ball and make a quick throw to prevent the decisive run from scoring, it has all the intrigue of a thriller movie watched late at night in the dark. In the home run case, it is like watching a re-run. In the play at the plate, your hair stands up on your arms waiting for the surprise ending.

          Also, the new asymmetrical parks are sanitized versions of the real classics. In tabletop games, there's nothing better than having a season play out where you have all the unique features of the old parks. Today, fake retro parks are all basically variations on the same theme. 325-330 feet down both lines, about 400 to CF, etc. Forbes Field and Ebbets Field were nothing alike at all. Old Yankee Stadium and the Polo Grounds, were so different that you wonder how they could host the same sport. The Baker Bowl and League Park affected the outcome of games more than two different PGA golf courses. This adds much more enjoyment to tabletop games, and the real thing cannot match it.

          Today's version of the game is almost like watching Wiffleball. You either tear the cover off the ball and hit it on the roof, or the pitcher makes the ball dance, and you swing and miss. At least in Wiffleball, you have the intrigue of wondering if the ball will fall off the roof or get stuck in the gutter and have to have grandpa get on the ladder and fetch it. Oh, and grandpa gets to be the pitcher and umpire.

          Comment


          • #6
            Originally posted by wes_kahn View Post
            SavoyBG, you are the reason I slept very little last night. I perused your two links and thoroughly enjoyed the content. If I had enough money to spend frivolously on buying entertainment, I'd for sure purchase as many Diamond Mind teams as possible and probably become a hermit and stay inside playing entire seasons before losing total sense of reality and becoming a Walter Mitty clone.
            The teams in my leagues are not Diamond Mind "teams." I took their all time all star discs and put the teams together myself. That's why they are based on more than one season. Occasionally there was a key player who was not on their discs, so I would create that player myself.

            .


            19th Century League Champion
            1900s League Champion
            1910s League Champion

            1930s League Division Winner
            1950s League Champion
            1960 Strat-O-Matic League Regular Season Winner
            1960s League Division Winner
            1970s League Champion
            1971 Strat-O-Matic League Runner Up
            1980s League Champion
            All Time Greats League Champion

            Comment

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